Banner
Hi! I’m Robertson Dunn, and I’m a Canadian living in Sydney, Australia. I know what you’re thinking, and yes that’s my first name. My dad’s birth name was “Robert”, so my parents thought it would be a good idea to call me Robert-son. Har har. Funny eh? Since that little in-joke I’ve had to convince many a person writing my name down that Robertson is in fact my first name and not my last name, despite the fact that pretty much everybody else uses it only as a surname.

For 31 years I’ve been on this planet. And for most of those I’ve been an avid gamer. I have been playing games since I can remember. First starting on the TRS-80 with games that my dad coded by hand based on examples written in magazines. Shortly thereafter I moved into computer gaming with my trusty Mac Plus. I loved the hell out of that thing, and played many a monochrome game on it. And then on one fateful xmas morning, my mother got my brother and I a Sega Master System. From that point on I was a console gamer. Only dabbling in PC games occassionaly. After the Sega Master system, I moved on to the Super Nintendo. Moving on from there to the Sega Saturn, Playstation, and then over to the N64. Since then I’ve seen much gaming done on the xbox, xbox 360, wii, iPod touch, and PSP.

After high school I decided that this fascination with games is something that isn’t going away. I decided that I should probably look into making it a career somehow. So that’s when I went to CDIS to study game design. It was there that I learned 3D modeling, programming, animation, 2D graphics, and video production. Although really, I already had plenty of video production experience beforehand in high school.

It was interesting that I didn’t get a job in game making after CDIS, but rather game journalism. I got a job with Greedy Productions shortly after CDIS and have been employed there as a video editor for Reviews On The Run(ROTR) ever since.

All these years since graduation from CDIS and you would think that I would have released many a game. But alas, I never have. And it’s really truly getting to me. I passionately want to make games. I think of them all the time. I edit on average 10 - 15 reviews a week. So I see many games. I see where they go right, and where they go horribly wrong. And I desperately want to be one of those developers. I want to put out a game that other people can look at and either love or hate. Or be mildly indifferent towards. I’m not picky. I just want something that I can point to in the future and say “I made that”.

That is where you come in. One of my problems is I don’t like to tell people about what I’m up to. I like to keep my videogame work to myself. Maybe it’s because if no-one else knows about it, there isn’t any pressure to complete it. So you are my pressure. You are what is pushing me to finally rank myself as a published game developer. And if I can help some of you to do the same somewhere along, all the better. Mark my words. Before the clocks strikes 12 on January 1st, 2010, I will publish a game. And you’re going to help me do it. So thanks in advance.

© 2008 Robertson Dunn Contact Me